Thursday, June 16, 2016

X- Men Age of Apocalypse: Concept Art

Early costume concept art for Apocalypse for X Men Apocalypse for costume designer Louise Mingenbach. This guy was on my bucket list. He's one of my all time favorite Marvel villains. 

Monday, May 30, 2016

Black Panther Concepts for Captain America: Civil War

  I had the honor of doing some early passes on the Black Panther while working in house at Marvel with their amazing Visual Development team. It was a great project and ended up being one of my favorite Marvel Movies.

Wednesday, March 30, 2016

Gears of War 4 Designs

Here are two of my creature designs done for the new Gears Of War game. can't wait to show the rest. I had an amazing experience working with the incredible crew over at Black Tusk and have been really impressed with their work!

Tuesday, October 13, 2015

Batman Vs. Superman: Batman

Finally get to show these! Here are some of the images that I painted for Batman versus Superman. I was fortunate enough to spend a bit of time on all of the characters, but was lucky enough to be able to focus on Illustrating the new Batman costume with the incredible costume designer Michael Wilkinson. This was a childhood dream come true.

Saturday, May 2, 2015

Grimm Season 4 Designs

Here are some designs I did for Grimm season four. Had a lot of fun working on these. I tried to change up my process a bit and incorporate more 3-D into my pipeline. Can't wait to start on season five!

Friday, August 15, 2014

3D Creature Design: The Alien Rock Grubber

My Tutorial is now available. I did my absolute best to make sure this was one of the  most in depth creature design tutorials out there. Check it out!

In this DVD, Jerad Marantz shares his creature design techniques in an extensive lecture and demonstration. Beginning with a brief description of the creature, Jerad begins the design process with some loose sketches on paper. These are scanned as Jerad then discusses traditional and Photoshop techniques for executing a rough concept. From there the design is brought into ZBrush and the creature is sculpted using a wide range of tools and techniques for both blocking forms and detailing, all while Jerad shares his thoughts on how to effectively design a creature that is imbued with character while fulfilling its narrative role. Once the digital sculpture is completed, the creature is then textured and posed on a base. From there the tutorial moves on to getting highly realistic renders in Keyshot. The lecture also covers the importance of animated turntables and final Photoshop composites of the creature from multiple views for presentation to a client. Whether you are an industry professional or a student, this in-depth DVD covers Creature Design, Sculpting and Painting in ZBrush, Keyshot and Photoshop and will inspire your workflow as Jerad shares his talents and years of experience.